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Cuttle

The exact origin of this unusual two-player game is unknown. Dating from the 1970's at the latest, it is the earliest example I have found of a combat card game.

The aim is to be the first build a layout worth at least 21 points. Cards can be used for their point value, or to attack your opponent's layout by destroying or capturing cards.

A full description can be found on Richard Sipie's Cuttle page.


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© John McLeod, 2005

Last updated 22nd December 2005