The name of the game is pronounced "spee-ah". It was contributed by [KJEKK] , and was originally named Grunnan.
The mechanism is similar to that of Shithead, but instead of beating the previous card, players must match its suit or rank, as in Eights.
The game is for 2 or more players. A standard 52-card is used, and for every fifth player, it's recommended to add another pack of card of cards - so 5-9 would use two packs and 10-14 would use three. Two jokers may optionally be included.
Each player receives five cards ("table cards") face down (no one should know the identity of these cards). Table cards cannot be exchanged with hand cards or other drawn cards.
Each player receives five cards ("hand cards"). The player looks at them but does not show them to any other player until they are played.
The remaining undealt cards are stacked face down to form a stock pile from which cards are drawn. Until this pile is empty, players who have fewer than five cards after playing should draw sufficient cards to bring their hand back up to five cards.
Drawn cards may not be used instantly, even if the value is the same as the card the player just laid on the table, since drawing a card indicates the end of the player's turn ("non-stress principal").
The game starts with the player to the left of the dealer playing one or more cards face up in the centre of the table. After that the game continues clockwise, each player adding a card or cards to the face up play pile on the table.
When the play pile is empty, any card can be played to start it. When there are cards in the play pile, each card played must match the previous play in either suit or value (rank). A player can play several cards in one turn provided that they are all the same rank, and the first card played matches the last card played by the previous player in suit or rank. Note that by playing a card of a different suit and the same rank, a player can switch from one suit to another.
A player who is unable to play one of her cards at her turn, or chooses not to play a card, must collect the whole play pile and add the cards to her hand. This ends her turn, and it is the next player's turn to play.
Instead of playing a card from hand, a player may choose to draw a "chance card" from the stock pile to play. Up to three cards may be drawn, one by one. After drawing a card, the player must decide whether to play it (if it is legal to play), or to draw another card, or to pick up the play pile. Having started to draw cards a player may not play a hand card or a table card in that turn, with one exception: a chance card may be combined with cards from hand of the same rank to place four of a kind on top of the play pile, with the consequences explained below. Otherwise hand cards and chance cards must be kept separated until the player has ended his turn.
A player's face down table cards may not be used unless the player is free of hand cards and there are no more draw cards left on the table. At this point the player picks up a table cards and attempts to play it. If it is not playable, it is placed in the player's hand, together with the whole play pile. All these cards must be played before the player can attempt to play another table card.
The game has both a winner and a loser. The winner of the game is the first one not to have any cards left, but the play continues until only oneplayer has cards left. This player is the loser.
Twos are "change cards". They can be played even if the card in play (the top card of the play pile) is not a two and not of the same suit. They may be used to change from one suit to a suit of the playing player's choice. Afterwards the game will continue as normal, but the next player has to use the suit announced by the player of the two.
Tens kill the playing stack, and remove it from the game. After playing a ten, the same player shall play another card.
Four cards of the same value kill the stack. That is: if a player plays in such a way that the top four cards of the playing pile are of equal rank (four of a kind), the whole playing pile is discarded out of play and the same player plays again. If there are more than four cards of the same rank on top of the pile (whick can happen when two or more packs of cards are used), the play pile up to and including the first four equal cards is discarded, but the remaining cards from the top of the play pile stay on the table, and it is the next player's turn.
Jokers are an option, and may be played to give the play pile to a player of choice. If Jokers are used, there should not be more than two in play. When a Joker has been played, the Joker cards is removed from the game while the stack of played cards is given to the person chosen by the player of the Joker as hand cards. The turn then passes to the player after the one who played the Joker.
If there are no Jokers in the pack, four jacks of different suits are used as a replacement, with the same power. In this case the combination of four different jacks is called a "Terminator-combination".
It's a tradition to use the words:
Players: Fredrich, Janet, Michael, John, Kevin, Penelope and Alex