Poker Online
PokerStars.com
Free Poker Texas Holdem
Play Free Online

Card Games Home Page | Alphabetical Index | Classified Index | Related Games

Ciapanò

This page is based on a contribution from Virgilio Ferrari.

Introduction

Ciapanò, also known as Rovescino, Traversone, Busca, Tressette a non Prendere, Perdivinci or Vinciperdi is a trick-taking game and is the reverse game of Tressette. The name Ciapanò is in Milanese dialect (in English it could be translated as "Don't catch it!") - Ciapanò was very popular in Lombardy until the 1980s and still played there now. Like most Italian games it is played anticlockwise.

Ciapanò can be played by 3, 4 or 5 players.

The Cards

A 40 card pack is used. In the North East of Lombardy the Italian suits: swords, batons, cups and coins are used. In the South or North West of Lombardy the game is played with 40 cards of the Milanese pack which has French suits (spades, clubs, hearts and diamonds). In each suit the cards rank as follows: 3 (highest), 2, Asso (ace), Re (king), Cavallo (horse, or queen), Fante (jack), 7, 6, 5, 4 (lowest).

The cards have point values and the object is to avoid taking tricks containing valuable cards. There is an extra penalty for winning the last trick. The values of the cards are as follows:

Each ace                           1 whole point
Each 3, 2, re, cavallo or fante    1/3 of a point

The Deal

Deal (anticlockwise) 8 cards to each player for 5 players, 10 each for 4 players and 13 each for 3 players (in this case the dealer receives 14 cards and discards one card, which will be given to the winner of the last trick). Turn to deal passes to the right after each hand.

The Play

There are no trumps. The player to dealer's right leads first. Any card may be led, and the other players must play a card of the suit led if they have one. A player with no card of the suit led may play anything. The highest card of the suit led wins the trick, and the winner leads to the next trick.

The Scoring

When all tricks have been played, the values of cards taken in tricks are counted. Each player except the winner of the last trick scores as penalty points the value of the cards they have taken, disregarding any fractions - for example a player who has taken three and one thirds point scores 3; a player who has taken just two thirds of a point scores nothing. The scores of all the players for one hand should add up to 11, so the player who won the last trick scores the difference between 11 and the total of the amounts scored by the other players.

Example

            Actual value of cards taken     Penalty points scored
Player A:             3 1/3                          3
Player B:             2 and the last trick           4
Player C:             1 2/3                          1
Player D:             3 2/3                          3
---------            ------                         --
Total                10 2/3 + last trick            11, as always
In this case the last trick cost 2 points. It can in practice cost 1, 2 or 3 points depending on how the other tricks are distributed among the players.

If one player wins all the points (not necessarily all the tricks), this is called Cappotto. The player with all the points scores zero for the hand and the opponents score 11 each.

Any player whose cumulative score is 31 or more points drops out of the game and does not play any more. The last people left in play (1, 2 or 3 as players as agreed in advance) win the match. This will take several deals.

Variations

Some play that the target score is 21 or 41 rather than 31.

Some play that when a player reaches or exceeds the target, the player with the lowest score immediately wins.

Busca

Under the name Busca, Davide Gullo describes a variation in which all the points are multiplied by three:threes twos and pictures are worth 1 point each, and the last trick 3 points. Aces are worth 3 points except for the ace of coins, which in this variation is called the Pita and is worth 8 points. It is illegal to lead coins in the first trick, and the Pita cannot be discarded in the first trick if the holder is unable to follow suit.

The total number of points in play is 40, and the object is to take at least one point but avoid taking most points. The loser or losers score penalty points known as busche. The Italian verb "coprire" (to cover) is used for avoiding a busca by taking a trick containing at least one point,

Davidoe Gullo's site provides rules of Busca in Italian.

Software

The Italian site Tretre includes rules of Tressette a non prendere.

You can download a freeware Traversone program from Thanos Card Games.

At Davide Gullo's GDM community site you can play the variation Busca on line.


Return to General Index of Card Games site
This page is maintained by John McLeod (john@pagat.com).
© John McLeod, 1997, 1999, 2003, 2006

Last updated 30th August 2007


Poker Games
Learn to Play
Poker Deutsch Poker Français Poker Español
Online Poker in 11 languages
Poker Rules
Learn to Play