This trick-based card game was invented by Jimmy Kaplowitz and JC Ravage. The rules are as follows:

**1)** A regular 52-card deck with the aces removed (for a total of 48 cards)
is used for this game, which can be played with 2, 3, 4, or 6 players.

**2)** The whole deck is dealt out evenly.

**3)** The object of the game is to be the last player with any remaining
cards.

**4)** The rule for precedence of cards is as follows: Suits are irrelevant.
Each card beats all cards one or two numbers or ranks below it, and is
beaten by all cards one or two numbers or ranks above it. (Cards 'turn
the corner,' so a 2 will beat a King and Queen and a 3 will beat a 2 and
a King). Any other interaction between cards results in a tie.

**5)** Before every round, each player deals himself six cards from his pile.

**6)** Gameplay works as follows: Each round is composed of six tricks, in
which each player plays one card of his or her choosing from his or her
hand. Players take turns going first, starting with the dealer and going
clockwise. The winner of each round is the player whose card has the
best record (i.e. the difference between the number of its wins and its
losses, with wins being in the majority, is the greatest). In the event
of ties, all cards from the trick are set aside.

A sample trick illustrating this rule:

Let's say that in a six-player game, the players play as follows:

- Player 1: King
- Player 2: Two
- Player 3: Six
- Player 4: Seven
- Player 5: Nine
- Player 6: Queen

Result of the trick:

- The King beats the Queen, but loses to the two, so it is (1-1).
- The Two beats the King and Queen, and is not beaten, so it is (2-0).
- The Six is beaten by the Seven, and does not beat anything, so it is (0-1.)
- The Seven beats the Six but is beaten by the Nine, so it is (1-1).
- The Nine beats the Seven and is not beaten, so it is (1-0).
- The Queen is beaten by the King and does not beat anything, so it is (0-1).

Theoretically, six honest players should be able to each figure out their own card's record fairly quickly.

**7)** When any cards are set aside, then the next player to win a trick wins
the set-aside cards as well. Any cards won during the hand are placed on
the bottom of the winner's pile, from which future hands will be dealt. If the end of a round comes with cards still
set aside, then they are removed from play.

**8)** If at the beginning of a round a player does not have six cards left,
then the round will consist of only the number of tricks equal to the
number of cards held by the player holding the fewest cards.

Direct any questions to JC at Quiet__Man@Juno.com or Jimmy at jimmy@kaplowitz.org

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Last updated 5th January 2002