The name means "disputing tens" and the game uses one set of dominoes for two players. This is a fishing game, in which the table cards are arranged in a row and only the tiles on the ends of the row are available for capture. Players capture identical tiles and sets of three tiles that add up to a multiple of ten.
The tiles are arranged in a woodpile, in stacks four tiles high. Players alternate drawing stacks until they each have a personal half-sized woodpile for their hand.
The idea is to match a tile in your hand to one or two tiles already face up on the table. Tiles are drawn from one end of each player's woodpile and turned over.
The first player lays down a tile from his woodpile face up on the table. The second player does the same, placing his tile beside the first one. The players alternate drawing a tile and placing it on the end of the row on the table. Certain combinations can be removed for scoring. The game ends when one player has all their tiles are turned over
- If a player turns over a tile which is a duplicate of either end tile, he collects that pair from the row and holds it. These pairs count ten times the number of pips on the two of them.
- If a player turns over a tile which makes a multiple of ten when added to both the right and left end tiles of the row, he collect the triplet. These triplets count the number of pips on the three tiles.
- If there are only two tiles in the row on the table and a player takes both of them, he collects them and stacks them on top of each other to mark them. He then must place one tile on the table, to start a new row. This is a sweep and it counts forty points.
- If a player misses a pair or a triplet on the table, his opponent may claim them and then make his discard.
- If a player can do none of the above, his discard is added to the right or left side of the row on the table.
- When one player is out of tiles, the game is over and the scores are computed. The winner has the highest score.