This is another variation on the block game.
The game uses a double six domino set, and two to four players.
The size of the hand varies with the number of players:
- 2 players get 7 tiles each
- 3 players get 5 tiles each
- 4 players get 5 tiles each
The rest of the tiles stay in the boneyard and are not used in the round. The deal is unique in that all the tiles are left face down on the table in a row in front of the players.
The players draw for the lead and take turns placing tiles on either end of the train. Doubles are played across the line, but are not spinners.
In his turn, each player takes one tile from the right side of his row and turns it face up. If this is the lead for the round, it is placed in the center of the table to start the train. Otherwise, if the tile can be played on the train, the player does so. If the tile cannot be played on the train, the player turns it face down again and puts it on the left end of his row of tiles.
If a player cannot play, he passes. The hand stops when one player dominoes or when nobody can play. The lead for the next hand passes to the previous leader's left.
At the end of the hand, each player gets the total number of pips in his hands. The lowest scoring player is the winner and is credited with the sum of the scores of the losers, minus his own total. If there is a tie for lowest score, then nobody gets a score.
The game is played for 100 points in a two player or partnership game, and for 61 points in a three or four handed game. This convention allows a cribbage board to be used for keeping scores.
Comments & Strategy
Most of the variations are how you turn over the tiles. Some people allow you turn over any tile in your row, so that once you have seen all the tiles, you have full knowledge of all the tiles in play, assuming that your memory is good.
There is a strong element of luck in this game, but if you can remember what the tiles are in your hand and the hands of other players, you will have an advantage.