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Domino Games with Novel Matching Rules

Traditional domino connecting games use either equal end matching, where touching tile ends must be equal, or matador matching, where touching ends must add up to a fixed value. But many other types of matching rule can be imagined, and recently invented domino games make use of various other rules. These may for example be based on the total number of spots on the tile which may have to ne more or less than the previous tile, or require the tile to continue some series, or require the tiles or ends to form a repeating pattern.

Here is a list of traditional and invented domino games on pagat.com that use matching rules other than equal end or matador matching.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #

GamePlayersEquipmentGame type
Build Up 2  [6:6]×2 connecting:stacks
Domino Bead Game 2–4  [6:6]×2 connecting:network pattern scoring
Dominoes Freecell Solitaire 1  [6:6] [9:9] [12:12] connecting:disconnected solitaire pattern scoring
Sevens Dominoes 2, 3  [6:6] connecting:grid shedding
Up-Down-Stop 1  [6:6] connecting:disconnected solitaire shedding
Up-Down-Stop44 2–4  [6:6] connecting:line shedding
Xiàng Shí Fù 相十副 1  [C32] connecting:disconnected solitaire

Notes on the index

Invented games, mostly submitted by readers of pagat.com, are listed in italics.

Players
The preferred number of players is shown in bold. Other numbers with which it is possible to play are shown in grey.
Equipment
Western domino sets are indicated by the highest number of pips on a tile end - for example [6:6] is a standard double 6 set of 28 tiles, [12:12] is a set of 91 tiles with up to 12 pips on each end.
Game Type
Indicates the layout shape and the game's objective (for example 'shedding' if the aim is to be the first to get rid of all one's tiles).
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This page is maintained by John McLeod, john@pagat.com   © John McLeod, 2020. Last updated: 17 October 2020

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