Domino Games with Novel Matching Rules
Traditional domino connecting games use either equal end matching, where touching tile ends must be equal, or matador matching, where touching ends must add up to a fixed value. But many other types of matching rule can be imagined, and recently invented domino games make use of various other rules. These may for example be based on the total number of spots on the tile which may have to ne more or less than the previous tile, or require the tile to continue some series, or require the tiles or ends to form a repeating pattern.
Here is a list of traditional and invented domino games on pagat.com that use matching rules other than equal end or matador matching.
|Domino Bead Game||2–4||[6:6]×2||connecting:network pattern scoring|
|Dominoes Freecell Solitaire||1||[6:6] [9:9] [12:12]||connecting:disconnected solitaire pattern scoring|
|Sevens Dominoes||2, 3||[6:6]||connecting:grid shedding|
|Up-Down-Stop||1||[6:6]||connecting:disconnected solitaire shedding|
|Xiàng Shí Fù 相十副||1||[C32]||connecting:disconnected solitaire|
Notes on the index
Invented games, mostly submitted by readers of pagat.com, are listed in italics.
- The preferred number of players is shown in bold. Other numbers with which it is possible to play are shown in grey.
- Western domino sets are indicated by the highest number of pips on a tile end - for example [6:6] is a standard double 6 set of 28 tiles, [12:12] is a set of 91 tiles with up to 12 pips on each end.
- Game Type
- Indicates the layout shape and the game's objective (for example 'shedding' if the aim is to be the first to get rid of all one's tiles).