Home Page > Tile Games > Domino Games > Connecting > Pattern Scoring

Domino Games with Pattern Scoring

In some domino connecting games the main aim is to score by forming various types of pattern in the layout. There are separate index pages for games where points are scored for making open ends equal or making the end total a multiple of five or three in which players score for playing a tile that places equal numbers on two or more of the open ends of the layout.

This page page lists traditional and invented domino games on pagat.com where the aim is to score for other types of pattern, for example by playing a tile whose ends touch and match more than one previous tile, or by creating a repeating pattern, or by playing doubles, or by establishing chains of continually increasing or decreasing numbers, or by creating an enclosed space in a network.

Notes on the index

Invented games, mostly submitted by readers of pagat.com, are listed in italics.

The preferred number of players is shown in bold. Other numbers with which it is possible to play are shown in grey.
Western domino sets are indicated by the highest number of pips on a tile end - for example [6:6] is a standard double 6 set of 28 tiles, [12:12] is a set of 91 tiles with up to 12 pips on each end.
Game Type
Indicates other families to which the game belongs.
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This page is maintained by John McLeod, john@pagat.com   © John McLeod, 2020. Last updated: 17 October 2020