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Domino Games with Equal End Matching

Most domino connecting games use a connection rule in which touching tile ends must have the same number of spots. This results in chains of tiles in which the last half of each tile is the same as the first half of the next, for example [5:3][3:6][6:1][1:4]. Doubles (in which the two ends of the tile are equal) are traditionally played at right-angles to the line, so that the chain grows from each side of the double, but as usual the ends of the tiles that touch the double must have the same number of spots that are on each end of the double, like this:

matching a double

In some games tiles can be played next to the ends of one or more doubles as well as next to the sides, causing the layout to branch into a cross, a tree or a more complex configuration.

Here is a list of traditional and invented domino games on pagat.com that use equal end matching.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #

GamePlayersEquipmentGame type
All Fives dominoes 2–4  [6:6] connecting:cross fives or threes
All Threes Dominoes 2–4  [6:6] connecting:line fives or threes
Auction Draw Dominoes 2–4  [6:6] connecting:line shedding
Austrian Dominoes 2–4  [8:8] connecting:line shedding
Bergen 2–4  [6:6] connecting:line bergen scoring
Billitonnen 3–5  [6:6] connecting:line shedding
Blind Hughie Dominoes 2–4  [6:6] connecting:line shedding
Block Dominoes 2–4  [6:6] connecting:line shedding
Block Dominoes with Spinners 2–4  [6:6] connecting:cross connecting:tree shedding
Broadway 4  [6:6] connecting:network pattern scoring
Buki Dominoes 4  [8:8] connecting:line shedding
Caribbean Dominoes    shedding
Castle Rock 2, 3, 4, 5, 6  [6:6] connecting:arm fishing
Ce Deng 斜钉 4  [C32] connecting:arm shedding
Chicken Foot 2, 3, 4–7, 8–10  [9:9] [12:12] connecting:tree shedding
Chiva 2–4  [6:6] connecting:line shedding
CrissCross 1  [6:6] connecting:cross solitaire shedding
Cuban Dominoes 4  [9:9] connecting:line shedding
Cut Throat Dominoes Jamaican 2–4  [6:6] connecting:line shedding
Cyprus 4–10  [9:9] [12:12] connecting:star shedding
Dancing Dragons 2–4  [C32] connecting:line shedding
Domino Roads 3, 4  [6:6]×2 connecting:disconnected match dice pattern scoring
Doscientos 4  [6:6] connecting:line shedding
Double Draw Dominoes 2–4  [6:6] connecting:line shedding
Doubles in the Boneyard 3  [6:6] connecting:line shedding
Draw Dominoes 2–4  [6:6] connecting:line shedding
Engine 191 2–4  [6:6] [9:9] connecting:star shedding
Five Up Dominoes 2, 3, 4  [6:6] connecting:tree fives or threes
Fives and Threes Dominoes 2–4  [6:6] connecting:line fives or threes
Flower & Scorpion 2–4  [6:6] connecting:line match dice bergen scoring
French Dominoes 4  [6:6] connecting:cross shedding
Gallinazo 4  [6:6] connecting:line shedding
Gaple 4, 5  [6:6] connecting:line shedding
Haitian Dominoes 2–4  [6:6] connecting:line shedding
Homo Homini Lupus 4  [6:6] connecting:cross shedding
Honest John 3–8  [9:9] [12:12] connecting:star train family shedding
Horse Race Dominoes 2–4  [6:6] connecting:tree fives or threes
Hungarian Dominoes 2–4  [6:6] connecting:line shedding
Jie Long 接龙 - dominoes 2–4  [C32] connecting:arm shedding
Klondike dominoes 2–4  [6:6] connecting:grid pattern scoring
Longana 2, 3, 4  [9:9] connecting:cross shedding
Maltese Cross 2–4  [6:6] connecting:cross shedding
Mexican Train 2, 3, 4–8, 9, 10  [9:9] [12:12] connecting:star train family shedding
Milo 4  [6:6] connecting:line shedding
Muggins Dominoes 2–4  [6:6] connecting:line fives or threes
Network dominoes 2–5  [6:6] connecting:network pattern scoring
Nos 3–5  [6:6] connecting:line connecting:cross matador matching shedding
Number 9 Train 2–5, 6  [9:9] connecting:star train family shedding
One Arm Joe 5–9  [6:6] connecting:arm shedding
Partner Dominoes Jamaican 4  [6:6] connecting:line shedding
Partnership Dominoes Latin 4  [6:6] connecting:line shedding
Pass and Out 2–4  [6:6] connecting:line shedding
Pass-Pass 4  [6:6] connecting:line shedding
Passing Dominoes 2–4  [6:6] connecting:line shedding
Peaks and Pits 2–5  [6:6] [9:9] connecting:line pattern scoring
Prize Dominoes 2  [6:6] connecting:line shedding
Pulle Dominoes 4  [8:8] connecting:line shedding
Quinientos 4  [6:6] connecting:line shedding
Romantiles 2–5  [9:9]×2 connecting:line shedding
Sebastopol 3, 4  [6:6] connecting:cross shedding
Sedma Dominoes 4  [6:6] connecting:arm pattern scoring
Seven Rocks 4  [6:6] connecting:cross fives or threes
Seven-Toed Pete Dominoes 2–4  [6:6] connecting:cross fives or threes
Skyscraper 2, 3  [6:6]×2 connecting:stacks shedding
Slosh 4  [6:6] connecting:cross train family shedding
Sniff 2–4  [6:6] connecting:cross fives or threes
Streets and Avenues 2–4  [9:9] [12:12] connecting:grid pattern scoring
Super Dominoes 2–8  [15:15] connecting:star shedding
The Seven Pis 1  [6:6] connecting:disconnected solitaire shedding
Throw-up Dominoes 2, 3  [6:6] connecting:line match dice shedding
Tiddly-Wink American 5–8  [6:6] connecting:arm shedding
Tiddly-Wink British 3–12  [6:6] [9:9] [12:12] connecting:line shedding
Trains 4–10  [9:9] [12:12] connecting:disconnected train family shedding
Two-Step 2  [6:6] connecting:line shedding
Wildouble 2–4  [6:6] [6:6]×2 [9:9] [9:9]×2 connecting:cross shedding

Notes on the index

Invented games, mostly submitted by readers of pagat.com, are listed in italics.

Players
The preferred number of players is shown in bold. Other numbers with which it is possible to play are shown in grey.
Equipment
Western domino sets are indicated by the highest number of pips on a tile end - for example [6:6] is a standard double 6 set of 28 tiles, [12:12] is a set of 91 tiles with up to 12 pips on each end.
Game Type
Indicates the layout shape, the game's objective (for example 'shedding' if the aim is to be the first to get rid of all one's tiles) and other families to which the game belongs.
Home Page > Tile Games > Domino Games > Connecting > Equal End Matching
This page is maintained by John McLeod, john@pagat.com   © John McLeod, 2020. Last updated: 19 March 2022

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